Behind the Scenes of FlyInTheHole.

intro
Opening Scene

It takes four months to finish this game “FlyInTheHole”. The original idea is to create the game that use an Accelerometer to control the ship freely in every directions. And then I came up with the dangerous situation on the journey to the center of the Earth.

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Yes, the way to the core is dangerous. But I think the way out to the surface is more exciting. So the story began with the exploration ship reached the core. An accident occurred. A rescue ship was used to safe the explorer’s life. They had to fly back to the surface. I like the ending scene that the rescue ship fly out of the volcanic chimney with the lava stream chase it on the back.

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Levels Draft

Under the Earth, the environment are unpredictable. A lot of levels were created such as Flying Stones,Lava Stream, Compression Zone ,Fire Ball and Maze. Who is good enough to get through these levels will face the trick I have added in it.

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Background Draft

Backgrounds of the game were created base on the geographic of the Earth. You can read it in the post “Along the journey of FlyInTheHole”.

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Setting and Game Center

Finally, I worked on a Setting and Game Center UI. I didn’t need to make a whole page about it, so I used the Slide Menu from the right of the Main Menu Page. I feel great about what I have done on this game and hope you enjoy it as well.

Download Game: https://itunes.apple.com/us/app/flyinthehole/id527208050?mt=8